AI Insights · Timothy · October 2021
Top 5 Snake Games on Android in Peru Q3 2021
Discover the performance of the top 5 snake games on the Android platform in Peru during Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top five snake games on the Android platform in Peru demonstrated varied performance metrics in terms of downloads, revenue, and active users. Here, we delve into the details of each game's performance.
Snake Rivals - Fun Snake Game by Supersolid saw a fluctuating trend in weekly downloads, starting at approximately 1.5K in late June and ending the quarter at around 900. Weekly revenue was minimal, with a peak at $35 in the last week of June and no significant earnings thereafter. The game maintained a steady number of active users, starting at 3.5K and ending Q3 with about 2.5K active users.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES exhibited impressive download numbers, peaking at around 22K in mid-July and maintaining strong performance throughout the quarter with weekly downloads ranging between 14K and 20K. The game experienced a slight revenue boost in early August, reaching around $16. Weekly active users were consistently high, starting at approximately 155K and closing the quarter at around 160K.
Little Big Snake by Shockwave LLC had a modest download rate, fluctuating between 400 and 600 downloads weekly. Active user numbers showed a steady trend, starting at around 1.6K and seeing minor fluctuations before ending the quarter at approximately 1.7K.
Worms Dash.io - snake zone by InYourDream saw a significant increase in downloads, peaking at 3.5K in early September before dropping to 744 by the end of the month. Active user numbers followed a similar trend, starting at around 3.5K, peaking at 5.2K in early September, and then falling to 2.3K by the end of the quarter.
Snake Hunt: Worm io Games Zone by My Games Island - Play game for fun maintained stable download numbers, averaging around 1.4K to 1.6K weekly, with a slight peak at 1.7K in early September. Active users saw a gradual increase, starting at approximately 3.5K and reaching about 4.3K by mid-September before slightly declining to 3.3K in the final week of the quarter.
For more detailed insights and analytics on mobile app performance, visit Sensor Tower.